Name a player who matches both the school and the achievement. 9 cells, 9 guesses.
Loading today's puzzleโฆ
A 3x3 grid puzzle where each cell needs a college basketball player who both suited up for the school in that row and reached the career achievement in that column, drawn from nearly 40,000 players across 407 programs.
The College Basketball Grid is a daily 3x3 puzzle about who suited up where. Rows are programs like Kentucky, Kansas or Indiana. Columns are career achievements: 1,500 career points, 700 rebounds, 350 assists, 120 games, a position, or an era. Each of the nine cells needs one player who satisfies both.
It is built on nearly 40,000 college careers across 407 programs, and every crossing on the board has at least ten real answers behind it, so no cell is a dead end. That floor is checked against the live data rather than assumed.
One grid a day, the same for everyone, nine guesses. A fresh board arrives at midnight Eastern, and unlimited mode deals a new one whenever you want another.
Say the rows are Indiana, Kentucky and Kansas, and the columns are 1,500+ Career Points, 700+ Career Rebounds and Played in the 1990s. You open on Indiana plus 1,500+ Career Points and type Calbert Cheaney, who scored 2,613 for the Hoosiers between 1989 and 1993. Green.
Cheaney also grabbed 710 rebounds, so he would have fitted the middle column too, but each name is spent once, so you have to choose. That is the whole tension of the board: your best answer usually solves more than one cell.
The 1990s column is the friendliest on the grid, because it takes anyone whose career touched the decade at all. Save the tight crossings, like a rebounding total at a guard heavy program, for while you still have guesses in hand.
Because the data says a school against school board would not work. Professional players change franchises constantly, which is what makes the NBA and NHL grids possible. College players mostly attend one school: among the thirty best represented programs, only 36 pairs share three or more players, and the best pair in the whole set is Utah with Utah State at eight. A school by school college grid would be mostly cells nobody could answer, so this board crosses schools with achievements instead, where the thinnest crossing still holds ten players.
Only programs where every single achievement column has at least ten qualifying players, which works out at 106 of the 407 programs in the data. That list is recomputed from the database rather than kept by hand, so a program that grows into eligibility is included automatically and nothing goes stale.
It covers careers across the modern era of college basketball, which is why the era columns exist. Some columns depend on statistics that were not tracked in the earliest years, so the achievements used here are the ones the records support for everybody.
Yes. Roughly a quarter of the players in the pool suited up for more than one program, and each of those schools counts, which is what makes a transfer a useful answer when a crossing looks thin.
In daily mode, yes. The board is generated from the date, so every player gets the same nine cells and your progress is saved if you leave and come back. Unlimited mode deals a random board whenever you want one and does not save.
Yes. College Basketball Grid is free to play on DoUKnowBall, right in your browser. No download and no signup needed.
All team names, competition names, logos and trademarks are property of their respective owners. DoUKnowBall is an independent fan project and is not affiliated with, endorsed by or sponsored by the NFL, NBA, UFC, NHL, MLB, FIFA, UEFA, the Premier League, the English Football League, LaLiga, Serie A, the Bundesliga, Ligue 1, the Eredivisie, MLS, the Saudi Pro League, the IOC, the NCAA, F1, the PGA Tour, NASCAR, the ATP or the WTA. Player names and statistics are used for identification and commentary only. ยฉ 2026 DoUKnowBall
Soccer Basketball Hockey Football Baseball College About Contact What's New Record Books Leaderboard Privacy Policy Terms of Service AccessibilityAds and analytics only run if you press Accept. Essential only keeps them off and every game works the same. Learn more