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CLUB MANAGER

20 real league tables and 330 clubs today, squads as of August 2026, after the summer window, plus three real past seasons: 2015-16, 2010-11 and 2005-06. Pick when you start, then your nation, your league, your club.

No future eras, ever: nobody knows the future and we will not pretend to. The 2015-16, 2010-11 and 2005-06 seasons are built from real market data records, real squads with their real ages and values from those years, not recreations. 2005-06 is as far back as the records honestly reach, so there is no 2000 era and there will not be an invented one. No made up name ever appears on a teamsheet unmarked.

Club Manager: Football Management Sim

A full club-management sim in your browser: 330 clubs across 20 real leagues, from the Premier League, the 2. Bundesliga and the Scottish Premiership to the Saudi Pro League, MLS, Croatia, Denmark, Switzerland, Austria and Greece, each with its real squad and market values as of August 2026. Manage today or in a real past season: 2015-16 with Leicester at 5000 to 1, 2010-11 with prime Messi, or 2005-06 with Ronaldinho's Barcelona. Or create your own club with its own crest and stadium. Negotiate transfers, survive bidding wars, hit the board's named objectives, and chase titles season after season.

Club Manager is the site's big one: a full management sim in your browser. 330 real clubs across 20 leagues in 17 countries, from the Premier League to the Danish Superliga, the Swiss Super League and Croatia's SuperSport HNL, over 3,600 real players with their real August 2026 ages and market values, and a board that talks like a board.

Pick when you start too: today's game, or one of three real past seasons. 2015-16 is the year Leicester won it at 5000 to 1, with Vardy and Mahrez at their real pre-title values and MSN at Barcelona. 2010-11 is prime Messi and Rooney. 2005-06 is Ronaldinho's Ballon d'Or Barcelona with a 17 year old Messi, Mourinho's back to back Chelsea and Henry's Arsenal. The 2015-16 season holds all 60 clubs of that year's Premier League, La Liga and Serie A (Juventus mid five-in-a-row, Dybala newly arrived); the older seasons hold all 40 Premier League and La Liga clubs; every one carries hundreds of real players at their real ages and values from that year. Or found a club of your own: name it, design the crest, name the stadium, choose the money, and build it up by signing real players.

How to play Club Manager

  • Pick your era (today, 2015-16, 2010-11 or 2005-06), then your nation, your league, and your club. Every tile quotes what that board will actually demand.
  • Or tap Create your own club: your name, your crest (shape, pattern, colors, initials), your stadium, and one of three budgets. Your club takes the league place of the division's weakest side.
  • Before each match set formation, mentality and your starting XI, or use auto pick, and give a team talk when it matters.
  • Play the match, read the report, answer the press, and manage the dressing room between games.
  • Buy and sell in the summer and January windows: negotiate fees, pay release clauses, take loans, and field bids for your own stars before rival clubs close your targets.
  • Keep the confidence meter alive, hit the board's objectives, collect trophies, and roll into next season while the whole world ages around you.
  • Rules to know

  • Boards demand the actual prize, never a number: win the league, qualify for the Champions League or Europa League, reach mid table, or stay up, plus cup targets, a rival to finish above, and squad-building mandates.
  • Every league plays its real length: 38 rounds in the Premier League, 46 in the Championship, 34 in the Bundesliga, with the domestic cup from a round of 16 to the final and a full Champions League on top for qualified clubs.
  • Each past era is a sealed world: real squads and values from its own year, no Conference League because it did not exist back then, and no 2026 player can leak into your market. Each era's giants rate like the legends they were, above anyone today: Messi and Ronaldo in 2015-16 and 2010-11, Ronaldinho and Henry in 2005-06, while Leicester start 2015-16 at their honest pre-title level and 2005-06 boards still call the second European prize the UEFA Cup.
  • A club you create starts with 24 generated players, honestly marked as made up. Every real player stays real, and the transfer market is where you sign them. Budgets run 15, 40 or 90 million pounds. Every real player carries his real nationality, filterable by nation with real flags, resolved per era so a 2010 name never wears a 2026 flag.
  • Board confidence starts at 60 of 100 and swings with results, cup runs and position against expectation. At zero you are sacked.
  • Players carry contracts, wages, form, fitness and opinions. They retire, walk on expired deals unless you re-sign them at the contracts desk, and your academy feeds the first team if you invest in it. A renewal can trade 12 percent of the wage for a release clause at 1.5 times his value that day: any club can pay it, it cannot be refused, and only a later full price renewal deletes it.
  • Example walkthrough

    You take Newcastle and the board asks you to qualify for the Europa League. A summer winger signing and a cup run to the semis keep confidence healthy even in seventh.

    Or you found a club in the Eredivisie on the biggest budget, and the board wants the title from day one, because a squad built with 90 million should win that league. In the Premier League the same money gets told to survive first, because that league is deeper than any wallet.

    Strategy tips

  • Fitness is a resource. Starters drain it every match and recover on rest weeks, so rotate early.
  • Attacking mentality raises goals at both ends, defensive strangles the game. Match it to the opponent.
  • Injured starters get auto replaced, so check the treatment room before kickoff.
  • Creating a club? The weaker the league you choose, the faster your money turns into trophies.
  • Club Manager FAQ

    How exactly do I get sacked?

    The confidence meter hits zero. Losses and sitting below the expected position drain it, while wins, trophies and cup runs refill it.

    Does my career save?

    One save on this device. Close the tab mid season and the game resumes where you stopped.

    Are the players real?

    Yes, with real market values, in both eras. The only invented players are the ones the game clearly marks: youth padding, deep-future projections, and the starting squad of a club you create yourself.

    Is Club Manager free to play?

    Yes. Club Manager is free to play on DoUKnowBall, right in your browser. No download and no signup needed.

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    All team names, competition names, logos and trademarks are property of their respective owners. DoUKnowBall is an independent fan project and is not affiliated with, endorsed by or sponsored by the NFL, NBA, UFC, NHL, MLB, FIFA, UEFA, the Premier League, the English Football League, LaLiga, Serie A, the Bundesliga, Ligue 1, the Eredivisie, MLS, the Saudi Pro League, the IOC, the NCAA, F1, the PGA Tour, NASCAR, the ATP or the WTA. Player names and statistics are used for identification and commentary only. ยฉ 2026 DoUKnowBall

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